Open daniel-abramov opened 7 years ago
This sounds like a good idea, but I don't know much about either DirectX or shaders. Also, I don't have access to a windows env to develop in. :(
If you were to implement it yourself, please do submit a pull request! :)
Would it be possible to rewrite some parts so that they use DirectX shaders? That should speed up the capturing process as pixel operations like "picture rotation" may benefit from the execution on the video card rather than CPU.