bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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See about using Substance.Mass as the default instead of Density. #657

Closed bryanedds closed 9 months ago

bryanedds commented 9 months ago

Density is too hard to work with in the general case, so let's see if we can move from that.

bryanedds commented 9 months ago

Done.