Closed bryanedds closed 9 months ago
Actually, this seems to appear only once we reload assets. Reloading assets also seems to make Maria's sword fail to render as well.
This was accidentally fixed in e9a255bd26f41c982b12868df66a0f7e1a350878 when I added the missing geometry.HeightBuffer delete call. I do not know how a missing buffer delete call could cause rendering corruption, so I'm not sure if this change was the fix or merely hid the symptom...