bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Consider keeping file change timestamp with package assets and not reloading them if the file for said asset isn't newer. #689

Closed bryanedds closed 6 months ago

bryanedds commented 7 months ago

Asset reload is taking a while for non-trivial scenes, so it would probably be good to elide reloads for assets whose originating files haven't changed. This might be a little trickier for models that haven't changed but whose textures have. Probably can just special case check for that tho?

bryanedds commented 6 months ago

Done.