bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
1.12k stars 156 forks source link

Dark dot when facing straight-on low roughness surface. #690

Closed bryanedds closed 5 months ago

bryanedds commented 10 months ago

There's a subtle dark dot when facing a low-roughness surface straight on -

image

It's very visible when you turn down the roughness very very low.

I'm guessing this is related to BRDF somehow since another BRDF regression produced the same sort of issue, albeit a shininess dot here - https://github.com/bryanedds/Nu/issues/640

Perhaps the BRDF texture is too low-resolution? It's 400x400 with 8-bit color channels and one I got from I forget where on the interweb. I think it needs its R and G channels to be 16-bit however to work properly.