bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Add Metallic and Emission images to TerrainLayer. #696

Closed bryanedds closed 5 months ago

bryanedds commented 9 months ago

Now that we have unlimited texture 'slots' thanks to implementing bindless textures, we can go ahead and add these missing channels to the terrain.

bryanedds commented 5 months ago

This is now impossible with bound textures in OpenGL.