bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Optimize billboard rendering (such as for 3D particles) with a specialized batched billboard render path. #700

Open bryanedds opened 6 months ago

bryanedds commented 6 months ago

Also, account for Blend and Flip in billboards (at least alpha, overwrite, and additive) in this new render path.