bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Support loading of precompressed dxt texture files. #708

Closed bryanedds closed 6 months ago

bryanedds commented 6 months ago

Hopefully these files include the type of dxt compression used in their headers!

Also, hopefully they will also support pre-generated mipmap storage as well.

bryanedds commented 6 months ago

It does appear that dxt formats DO allow storage of mipmaps. Additionally, ImageMagick appears to support conversion from existing image formats to dxt*.