Open bryanedds opened 7 months ago
Did some optimization here, but might be a bit left.
Also, maybe we can have a fast path where tiles / tile arrays populate a buffer instead allocating for them in each tile layer render message.
screenshot for some potentially removable allocation with fast tile layer rendering path -
Did some optimization here, but might be a bit left.
Also, maybe we can have a fast path where tiles / tile arrays populate a buffer instead allocating for them in each tile layer render message.