bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Make probe light maps only render using entities marked as Static. #754

Closed bryanedds closed 3 months ago

bryanedds commented 3 months ago

Right now everything gets rendered into light maps.

To proceed, let's add the information needed to filter based on staticness to the render message that might need them. Most render messages however won't since they can be assumed to be static (terrain, skybox, etc).

bryanedds commented 3 months ago

Let's link this so we can do both at the same time -

597

bryanedds commented 3 months ago

Done.