Interestingly, our biggest allocation hit in Metrics:Non-MMCC is this type coming from OpenGL.NET -
I'm not sure how that is, but maybe it's a minor bug in the wrapper code. Seems like it would give us a cleaner memory profile if we could track it down and rid ourselves of its allocations.
Interestingly, our biggest allocation hit in Metrics:Non-MMCC is this type coming from OpenGL.NET -
I'm not sure how that is, but maybe it's a minor bug in the wrapper code. Seems like it would give us a cleaner memory profile if we could track it down and rid ourselves of its allocations.