bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Refactor OmniBlade top level to be event-based instead of using two-ways binds. #791

Closed bryanedds closed 2 months ago

bryanedds commented 2 months ago

Two-way binding works in Nu, but requires extra care. Since we're moving to event-based top-levels in Gaia projects anyways, let's do the same for OB's Field and Battle dispatchers.

bryanedds commented 2 months ago

Done, although intead of using World.schedule, we should probably use another tact.