Open bryanedds opened 4 hours ago
EDIT: changed title since apparently starting height doesn't have anything to do with nav building issue.
For some reason, if we move the scene when nav gen isn't working, it will then starting working fine.
It seem that this only happens when loading in navigable entities from a group. If said entities are just copied and pasted, the nav gen works as usual.
EDIT: changed title since apparently starting height doesn't have anything to do with nav building issue.
For some reason, if we move the scene when nav gen isn't working, it will then starting working fine.