bryanedds / Nu

Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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3D navigation mesh can fail to generate until moving the scene for some reason. #876

Open bryanedds opened 4 hours ago

bryanedds commented 4 hours ago

EDIT: changed title since apparently starting height doesn't have anything to do with nav building issue.

For some reason, if we move the scene when nav gen isn't working, it will then starting working fine.

bryanedds commented 2 hours ago

It seem that this only happens when loading in navigable entities from a group. If said entities are just copied and pasted, the nav gen works as usual.