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bryanhitc
/
lcu-sharp
An API wrapper for the League of Legends client.
MIT License
44
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10
forks
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subscribe function
#26
hansol07
opened
8 months ago
0
Lock file location can not be read from process when Lol run in Admin mode
#25
timhaines
opened
2 years ago
1
Add null check for new process
#24
bryanhitc
closed
2 years ago
0
WaitForProcessAsync needs to wait for processes[0].MainModule != null
#23
timhaines
closed
2 years ago
0
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /LCUSharp
#22
dependabot[bot]
closed
2 years ago
0
Event problem
#21
LiinxTV
closed
2 years ago
1
Nugget Package
#20
Maracaipe611
closed
3 years ago
0
It needs System.Runtime 5.0.0.0
#19
BULL3TB0T
closed
3 years ago
1
Use new web socket library
#18
bryanhitc
closed
3 years ago
1
Stack Overflow Exception while the league client is starting
#16
fbrusch-ik
closed
3 years ago
10
Add license
#15
bryanhitc
closed
4 years ago
0
Add event subscription example to README
#13
bryanhitc
closed
5 years ago
0
Add an event for when LeagueClientApi has connected
#12
ghost
closed
5 years ago
2
Add README event listening example
#11
bryanhitc
closed
5 years ago
2
Add ability to control connection and consolidate connection process
#10
bryanhitc
closed
5 years ago
0
Fix connection failure when client is initially closed
#9
bryanhitc
closed
5 years ago
0
Fix handler inconsistencies and other structural issues.
#8
bryanhitc
closed
5 years ago
0
Fix inconsistencies between handlers
#7
bryanhitc
closed
5 years ago
0
Add league client event support via WebSockets.
#6
bryanhitc
closed
5 years ago
0
Add WebSocket event handler
#5
bryanhitc
closed
5 years ago
0
Add process-control endpoint.
#4
bryanhitc
closed
5 years ago
0
Add process-control endpoint
#3
bryanhitc
closed
5 years ago
0
Add riotclient endpoint
#2
bryanhitc
closed
5 years ago
0
Add riotclient endpoint
#1
bryanhitc
closed
5 years ago
0