bsaffel / benchmarker

macro trainer | build optimizer | practice tool
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Refactor the variables that power the benchmark dialog item offsets #170

Closed bsaffel closed 10 years ago

bsaffel commented 10 years ago

Many of them are the same amount and in reality should be varied using relative positioning locally and not two different global variables. This is probably also true across multiple dialogs like benchmark and alert, but we may want to keep these separate just to have different styling options. One option then is to link the two by having one be set based on the starting value of the other in a game initialization action.