Closed bsaffel closed 9 years ago
Probably related, after a cancellation of a hatchery to build a lair, the cycled objective contains overlord speed twice.
Adding a full debug SS since I have it:
This SS is probably more relevant
This also generally only happens when cycling.
Looks like the second time the lair is built as the correct step, the build cycles again when it shouldn't. The overlord speed had already been added, and based on the position of the cancelled objective, no cycle should have been performed.
Need to add a check that will prevent a new step from being added in when it isn't necessary, or enhance the check to prevent cycle from being called.
The active step should be melee weapons, not ground armors. Also, prior to completing ground armors, melee weapons did not display correctly.