Closed bsamuels453 closed 11 years ago
This was ridic easy to implement on discovering xna's fixedtimestep setting, doesn't need its own branch. At this point the only thing that kinda needs to be done is to depreciate the passing of timeDelta and redefine it as a constant or something, but I'm not too enthusiastic about touching anything quite yet. Don't write any code that implies 60ticks/sec so we can modify it in the future painlessly.
Feature completed somewhere in branch #30
run timers at standard 20ticks/sec. There's no need to kill the timeDelta functionality yet since that code will get rewritten anyways, but after this feature is implemented it is safe to assume that all updates will be made on 50ms intervals.