bsamuels453 / With-Fire-and-Iron

Airship combat simulator I'm working on in my spare time. Most of the code is based on one of my older sim projects, Forge. Check out the issues section to see what modules I'm working on at the moment.
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AI revisited: part deux #41

Open bsamuels453 opened 11 years ago

bsamuels453 commented 11 years ago

not allowed to close this issue until: -verifiable by asserts that enemy airships aren't exceeding builtin limitations -tests for approaching destination points -set of pathfinding primitives that the AI can use to navigate game world