Airship combat simulator I'm working on in my spare time. Most of the code is based on one of my older sim projects, Forge. Check out the issues section to see what modules I'm working on at the moment.
-design how objects will be added and removed from the airship environment
-design how subsystems can react to objects being added or removed from environment
-add a feedback interface so subsystems can approve/deny the addition of objects to the airship environment
-provide a method for subsystems to broadcast warnings to the user
-design how objects will be added and removed from the airship environment -design how subsystems can react to objects being added or removed from environment -add a feedback interface so subsystems can approve/deny the addition of objects to the airship environment -provide a method for subsystems to broadcast warnings to the user