Closed ThereforeGames closed 1 year ago
Whoops! That's an easy fix, though it may be a bit before I get the chance to make it.
Long story short:
yy
file parser that does some validation, which is used to (1) test that my assumptions about the structure/contents of any given yy
file type are correct, and (2) ensure that when Stitch edits yy
files it doesn't break anything.I see, no worries! Thanks for taking the time to explain.
Fixed in the source, will be resolved in the next published versions (might be a day or so before those go out).
Hi,
Love the idea of using VSCode for my GameMaker projects, but unfortunately I'm having some trouble getting it to work. I'm encountering the following error related to one of my game's audio files:
The .yy file is attached. Any idea what's causing this?
Thanks!
snd_halloween_secret_a.zip
EDIT: Oh duh, it's the bitrate of this particular audio file. Why is < 128 throwing an error? The GM IDE generated this yy file and has no trouble compiling at 96 bitrate.