Currently when Stitch VSCode boots up it tries to find the SpriteSources listed in the project's config. However, if that config was set up in a non-portable way this cause a "loud" error (a toast in the UI).
It would be better to have that fail gracefully, e.g. by putting a caution icon in the tree next to the source and changing the hovertext instead of having the toast pop up.
Currently when Stitch VSCode boots up it tries to find the SpriteSources listed in the project's config. However, if that config was set up in a non-portable way this cause a "loud" error (a toast in the UI).
It would be better to have that fail gracefully, e.g. by putting a caution icon in the tree next to the source and changing the hovertext instead of having the toast pop up.