bscotch / stitch

Tools and apps for GameMaker development: a CLI for pipeline development, a VSCode extension for coding, and more.
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VSCode extenstion stopped loading project since v1.39.0 #158

Closed Meissnerinc closed 1 year ago

Meissnerinc commented 1 year ago

Since v1.39.0 the VSCode extension doesn't load the project via the .yyp file which robs the extension of core functionality like references and so on. Is there a way to force the load?

(Apologies if this is not the right forum)

msvit commented 1 year ago

I can confirm the same issue, I'm on macOS and the activation on any version >= 1.40 fails trying to verify the pixel-checksum.node (not a mach-o file).

(and thanks a LOT for this extension btw)

adam-coster commented 1 year ago

@Meissnerinc are you also on Mac?

We're on Windows so I don't test anything on Mac, but it's definitely the case that v1.39.0 added a Windows-specific feature.

I'll see if I can disable that feature on non-Windows platforms to resolve this. Tackling it now!

adam-coster commented 1 year ago

v1.48.2 is building now.

It should make it so that the Windows-only feature does not get imported on non-Windows platforms, but I don't have a way to test that. Once it's live and you get the chance to try it out, please let me know if the problem is resolved!

msvit commented 1 year ago

I can confirm that 1.48.2 update fixed the issue, the extension is now being activated again.

Thanks a lot!

Meissnerinc commented 1 year ago

This has been closed already but just want to confirm that I'm also on mac. Thanks for responding so quickly!