Closed bsimser closed 8 years ago
Original comment by Joris Huijbregts (Bitbucket: jjahuijbregts, ).
Issue #121 was marked as a duplicate of this issue.
Original comment by Joris Huijbregts (Bitbucket: jjahuijbregts, ).
Can't really fix due to unity's raycasting solution ...
Original report by Joris Huijbregts (Bitbucket: jjahuijbregts, ).
Basically, once the scene starts I have the inventory panel start on load.
If there is an item on the floor I have to press the item twice to add to inventory. If I want to add any other items from the floor a single click is enough thereafter.
If I then want to use this item (inventory window is already open) I have to press twice again. The next item is triggered by only one click.
So it seems the first click simply 'activates' the window because once that has been done, all subsequent items can be selected by a single touch.
This issue is only on touch devices. On PC this issue does not exist.