Closed bsimser closed 9 years ago
Original report by Damien (Bitbucket: ddamien, GitHub: ddamien).
for (int i = 0; i < items.Length; i++) { items[i] = Instantiate(items[i]); } In the Awake() for me it spawn objects in the root of the scene, not parented to the chest
Original comment by Joris Huijbregts (Bitbucket: jjahuijbregts, ).
Fixes #127
Original report by Damien (Bitbucket: ddamien, GitHub: ddamien).
for (int i = 0; i < items.Length; i++) { items[i] = Instantiate(items[i]);
}
In the Awake()
for me it spawn objects in the root of the scene, not parented to the chest