Open bsimser opened 5 years ago
Original comment by Herman Tulleken (Bitbucket: herman_tulleken, ).
I am not able to replicate this with Unity 5, 2017 or 2018.
I tested with Rewire. If I enable the integration, it recompiles and subsequently has compiler errors because I don't have the Rewire integration. If I disable it again, it recompiles and the errors are gone. I also put a break point on line 149 (where AssetDatabase.ImportAsset is called), and the breakpoint is hit when a integration is enabled or disabled.
Original report by Joris Huijbregts (Bitbucket: jjahuijbregts, ).
When enabling an integration in the integrations helper an scripting define symbol is set. As of Unity 2017.x the code no longer compiles with the new scripting define symbol and users have to manually force a recompile for it to detect the new define symbol.