HI,
I can't build your asset in unity because of this error and a lot of more similar ones.
#!c#
Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs(7,32): error CS0246: The type or namespace name `PivotBasedCameraRig' could not be found. Are you missing `Devdog.InventoryPro.UnityStandardAssets' using directive?
Assets/Standard Assets/Characters/ThirdPersonCharacter/Scripts/ThirdPersonUserControl.cs(2,14): error CS0234: The type or namespace name `General' does not exist in the namespace `Devdog'. Are you missing an assembly reference?
Assets/Standard Assets/Cameras/Scripts/FreeLookCam.cs(31,33): error CS0115: `UnityStandardAssets.Cameras.FreeLookCam.Awake()' is marked as an override but no suitable method found to override
etc...
The one can be fix by adding using Devdog.InventoryPro.UnityStandardAssets; to the top of the file.
I fix the others by moving
AICharacterController
ThirdPersonCharacter
ThirdPersonUserControl
from Assets/Standard Assets/Character/Scripts/ to Assets/DevDog/InventoryPro/Scripts
I used unity 2018.2
current ver. 2.5.12 .
P.S Your bug tracker is not up to date to the version you publish on assets store.
Original report by Romain LE BARO (Bitbucket: scandinave, GitHub: scandinave).
HI, I can't build your asset in unity because of this error and a lot of more similar ones.
etc...
The one can be fix by adding using Devdog.InventoryPro.UnityStandardAssets; to the top of the file.
I fix the others by moving
from Assets/Standard Assets/Character/Scripts/ to Assets/DevDog/InventoryPro/Scripts
I used unity 2018.2 current ver. 2.5.12 .
P.S Your bug tracker is not up to date to the version you publish on assets store.
Thx