I have an issue with the equipment of items on the android build , everything seems to work fine in editor however the item does not equip in the build
i debugged and i get this an error at line 170 of CharacterUI
#!c#
if ( this.equippableSlots.Length == 0 )
{
Debug.LogWarning("This characterUI has no equipSlotFields, need to define some??", gameObject);
return new EquippableSlot[0];
}
followed by multiple errors in other sections , this seems to indicate that the equippableSlots list is null . i cant find the source of the issue . Debugging in the editor the equippableSlots does not return null.
Original report by Anonymous.
Dear Team ,
I have an issue with the equipment of items on the android build , everything seems to work fine in editor however the item does not equip in the build
i debugged and i get this an error at line 170 of CharacterUI
followed by multiple errors in other sections , this seems to indicate that the equippableSlots list is null . i cant find the source of the issue . Debugging in the editor the equippableSlots does not return null.
Thanks in advance.