Closed airbreather closed 11 years ago
Can you confirm that the Mod ID is correct? I'm not 100% positive, but I think FML mod IDs are case-sensitive. Same with the config filename.
Per this: https://github.com/AlexDGr8r/MeteorsMod/blob/master/src/minecraft/net/meteor/common/MeteorsMod.java#L46 it looks like it is. "meteors.cfg" was what was generated on my box, and this got those axes working for me.
Looks like the modid used to be "Meteors", but it was changed to "meteors" in the update for 1.6.2. Made a comment about that here: https://github.com/AlexDGr8r/MeteorsMod/commit/4818f3684981d9ccccf224984a92bf79c5ff5abf#commitcomment-3998251
It was intentional. If you search through the files you'll notice that "meteors" occurs in quite a few places (resource loading, mcmod.info etc).
Not tested at all, since I don't really feel like setting up a build environment for this right now. FWIW, I did painstakingly compare this addition with the Mekanism version and the .cfg file that gets generated for it, so that I'm as sure as I can be about its correctness.
I am not AlexDGr8r, nor have I contacted him about this.