Open keybounce opened 10 years ago
Ooooh, you mean the Treecapitation enchantment. That's an interesting idea...
On Sep 9, 2013, at 11:52 PM, keybounce notifications@github.com wrote:
I would like to be able to configure things so that a normal axe used to chop a whole tree is slower (dependent on height of the tree), can't chop more than the axe's durability, etc; while permitting an enchanted axe to chop faster (not dependent on tree height), and be guaranteed to take the whole tree down even if the axe is near death.
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Edit: It looks like the code is actually working, so I should be able to do something like this in the next release.
So a few more thoughts, on different "strengths"/levels of the enchantment ...
Speed of the breaking (height dependent or fixed) Chop leaves or not Shear vines or not
For example, a "plain" axe might be height dependent, and not break leaves; different levels of enchantment might be 1: Logs take time to break (based on height), but the leaves break instantly 2: Break the blocks fast, regardless of height, but not the leaves 3: Break the tree quickly, and the leaves right away 4: Break the tree quickly, the leaves, and shear vines without needing a shear.
Alternatively, perhaps different levels can break different trees. Perhaps the 2x2 trees need more than the base; perhaps the real biggies (redwood, or twilight forest massive trees) need an even higher level enchantment.
I would like to be able to configure things so that a normal axe used to chop a whole tree is slower (dependent on height of the tree), can't chop more than the axe's durability, etc; while permitting an enchanted axe to chop faster (not dependent on tree height), and be guaranteed to take the whole tree down even if the axe is near death.