Integration of off-the-shelf AI tools/packages with modsim software is an increasingly common workflow. I don't know that we currently have anyone on the team with the level of experience we'd need to develop a new tutorial module around this, but perhaps we can look for such a person in the future.
Issues would seem to include:
The multiplicity of AI packages and frequently changing preferences in this regard
Strategies for integration that insulate the modsim side from both quickly evolving AI packages and the desire to be able to change AI packages entirely
Are there common abstractions or APIs exposed by the AI packages that modsim side can work to?
Integration of off-the-shelf AI tools/packages with modsim software is an increasingly common workflow. I don't know that we currently have anyone on the team with the level of experience we'd need to develop a new tutorial module around this, but perhaps we can look for such a person in the future.
Issues would seem to include: