Open bszlrd opened 3 years ago
Replace data/models/misc/default_cockpit directory with this: default-cockpit-wip2.zip
The screen UV-s are set up from top left corner, and so to get as much UV space as possible. There are some unused areas, since the screens aren't rectangular. Screen object and material names (same as texture names):
UV-s and AO bake ready:
Some preliminary layout work:
A screenshot of the rudimentary setup:
TODO
ID mask setup (metal, plastics, fabric, etc)In-game setup
Replace data/models/misc/default_cockpit directory with this: default-cockpit-wip2.zip
The screen UV-s are set up from top left corner, and so to get as much UV space as possible. There are some unused areas, since the screens aren't rectangular. Screen object and material names (same as texture names):
Current displays on the HUD: