Closed btipling closed 5 months ago
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMultiDrawElementsIndirect.xhtml
when anything updates, update a sub portion of the buffer
Hestia uses it for their MC client
i store the coordinates of each section at the beginning of each segment's allocation, then access that with gl_BaseVertex
https://discord.com/channels/605571803288698900/634812978994085888/1214279871916806204
This is done.
https://registry.khronos.org/OpenGL-Refpages/gl4/html/glMultiDrawElementsIndirect.xhtml
when anything updates, update a sub portion of the buffer
Hestia uses it for their MC client
https://discord.com/channels/605571803288698900/634812978994085888/1214279871916806204