currently there are multiple, broken code paths when editing involves chunks that don't exist and it's buggy and bad and it needs to be thought through not be a bunch of messy code that doesn't really work. There just needs to be a good handle new chunk logic that sets everything up correctly and allows the player to just go along as they would expect and not encounter a bunch of weird bugs.
currently there are multiple, broken code paths when editing involves chunks that don't exist and it's buggy and bad and it needs to be thought through not be a bunch of messy code that doesn't really work. There just needs to be a good handle new chunk logic that sets everything up correctly and allows the player to just go along as they would expect and not encounter a bunch of weird bugs.