Closed ghost closed 7 years ago
Can you post some code that can be used to replicate this?
command /aaa:
trigger:
set {_t::*} to target block, target block and block 1 under target block, 1, 2 and 3, 4
set {_x} to json form of {_t::*}
map json {_x} to {_data::*}
loop {_data::*}:
send "%loop-value%"
send {_x}
command /bbb:
trigger:
set {_t::*} to target block, target block and block 1 under target block
set {_x} to json form of {_t::*}
map json {_x} to {_data::*}
loop {_data::*}:
send "%loop-value%"
send {_x}
command /ccc:
trigger:
add location of player to {_t::*}
set {_x} to json form of {_t::*}
map json {_x} to {_data::*}
loop {_data::*}:
send "%loop-value%"
send {_x}
This server is running CraftBukkit version git-Spigot-65a0347-a552117 (MC: 1.11.2) (Implementing API version 1.11.2-R0.1-SNAPSHOT)
Skript version 2.2-dev24b
Customize Minecraft's mechanics with simple scripts written in plain English sentences.
Website: http://njol.ch/projects/skript
Authors: Njol, Mirreski, bensku, nfell2009, joeuguce99, RealGatt, RoyCurtis, tim740 and Tuke-Nuke
Fixed in v1.1.0. Locations are now serialized into JSON objects. Unsupported types are serialized using Skript's built-in serializer.
Saving locations and blocks working, but not reading.