Steps to reproduce problem:
(1) resize 2x2 tile to 1x1
(2) duplicate tile
(3) ???
(4) export/build
(bug was observed, but not sure about repro steps)
Expected behavior:
fuctioning ROM that allows sprite to move around screen.
Observed behavior:
black screen - nothing else.
More info:
When the sprites were exported, kTotalTiles == -1 (in sprites.h) which
resulted in the sprites not being copied into VRAM correctly. Unsure how
this happened.
Original issue reported on code.google.com by gary...@gmail.com on 28 Feb 2009 at 4:31
Original issue reported on code.google.com by
gary...@gmail.com
on 28 Feb 2009 at 4:31