btuduri / tiledggd

Automatically exported from code.google.com/p/tiledggd
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When will there be another release of this OUTSTANDING editor? #12

Open GoogleCodeExporter opened 9 years ago

GoogleCodeExporter commented 9 years ago
Hello, my name is Esco and I am currently working on a hack for Castlevania: 
symphony of the night. I was just wondering when you would be releasing a more 
updated version of this amazing tool, since it has been almost 2 years? I saw 
that you had plans to make editing of gfx and palettes possible, and in my 
project this would be a HUGE help to me.

Please let me know whenever you have a free moment. You may also email me at 
esco1979@gmail.com. I hope that you are still working on this thing, since it 
is such an amazing little piece of programming work. Thanks.

                                                     -Esco

Original issue reported on code.google.com by esco1...@gmail.com on 23 Apr 2011 at 6:15

GoogleCodeExporter commented 9 years ago
I'm afraid I haven't been able to work on TiledGGD for a while. It doesn't mean 
that the current version is the final version, but there is currently no ETA at 
all for any update.

Original comment by barubary on 23 Apr 2011 at 8:12

GoogleCodeExporter commented 9 years ago
That's a shame, but I understand how that is. I regularly take breaks from my 
hack for several months before going back to it. But after 5 years, I always 
know that it is just a matter of time before I get that itch, and it piques my 
interest again. Besides, people think that developing something like tiled ggd 
is quick and easy, but in reality it's not. I know how much work something like 
that has to take to get working on such a broad spectrum.

I do hope that you complete it though; sadly most of the tools out there that I 
can use to hack a PSX ISO never seem to get completed after I find them. So I 
am literally forced to result to hex encoding in a lot of stuff, which takes 
FOR-EV-ER! Lol

Original comment by esco1...@gmail.com on 23 Apr 2011 at 4:20