Open btzr-io opened 1 year ago
Just waiting for the new documentation for websockets
.
I've made an updated version of this thats working in godot 4.3... I think there's a much cleaner way to achieve what this plugin does since godot 4, but this works well enough.
Please let me know if you'd like me to post my code here
I've made an updated version of this thats working in godot 4.3... I think there's a much cleaner way to achieve what this plugin does since godot 4, but this works well enough.
I kind of forgot about this, I'm not longer working on this project.
Please let me know if you'd like me to post my code here
@rossunger Sure, if you have a link or something I can add it on the readme file if you want.
FuncRef -> Callable / lambda functions
https://docs.godotengine.org/en/latest/classes/class_callable.html
Async functions ( await ) https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/gdscript_basics.html#awaiting-for-signals