buaacyw / GaussianEditor

[CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting
https://buaacyw.github.io/gaussian-editor/
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During the add editing operation, can I import the existing 3D model? #33

Open Nieschlafen opened 7 months ago

Nieschlafen commented 7 months ago

When using the add option, skip the steps of text to 2D image and then to wonder3D to generate 3Dmesh, and directly import an existing model at the specified location. Is this possible and how to modify it? Looking forward to your reply.

buaacyw commented 7 months ago

That depends on the data type of your existing model. You must firstly convert it to 3D GS (by training a new 3D GS, requires about 1 mins) and then align the coordinate frame with the scene (please refer to our code for coordinate conversion).

Nieschlafen commented 7 months ago

Can you tell me which part of the code I need to refer to? Thank you very much

JokerCD commented 1 month ago

That depends on the data type of your existing model. You must firstly convert it to 3D GS (by training a new 3D GS, requires about 1 mins) and then align the coordinate frame with the scene (please refer to our code for coordinate conversion).

I try to do the same thing, but the texture of the added item is very poor? Is there any idea I can fix this problem? Am I using the wrong 3D format of the item? Or I set the parameters incorrectly? Looking forward to your answer. Thanks a lot!