Closed Codythedragonrude closed 1 year ago
dude you have to not close out of the game when you swap the discs, load up code breaker, choose codes desired, get to the 'swap to game disc' notification, then use the webman page to swap to desired disc, it will error the first time, click it again and it will load your game, then in the codebreaker emulation click x to load game disc. it will work if you follow these steps directly and not close out of code breaker all together then load up another game, if you do so the codes will not stay in memory and you will load up your game without the desired codes
On Tue, Apr 18, 2023, 14:01 Codythedragonrude @.***> wrote:
This would make it easier as the current webman mod method of using web browser to disc swap does not work the codes don't stay in memory after codebreaker boots the ps1 game
Is it possible to do this Or Do ps1 classics load in a way that makes aretemis code injection impossible?
— Reply to this email directly, view it on GitHub https://github.com/bucanero/ArtemisPS3/issues/74, or unsubscribe https://github.com/notifications/unsubscribe-auth/AMXQ3GXIQH7PJQBS4EI77QDXB3JGNANCNFSM6AAAAAAXC7KTAM . You are receiving this because you are subscribed to this thread.Message ID: @.***>
it also goes without saying you cannot do the swap on the console in game, you must have your ps3 hooked up to wifi and load the webman webpage via a device connected to the same wifi, use that device to swap the disc then on the console click x to load the game disc
On Sun, Apr 23, 2023, 20:26 Matt G @.***> wrote:
dude you have to not close out of the game when you swap the discs, load up code breaker, choose codes desired, get to the 'swap to game disc' notification, then use the webman page to swap to desired disc, it will error the first time, click it again and it will load your game, then in the codebreaker emulation click x to load game disc. it will work if you follow these steps directly and not close out of code breaker all together then load up another game, if you do so the codes will not stay in memory and you will load up your game without the desired codes
On Tue, Apr 18, 2023, 14:01 Codythedragonrude @.***> wrote:
This would make it easier as the current webman mod method of using web browser to disc swap does not work the codes don't stay in memory after codebreaker boots the ps1 game
Is it possible to do this Or Do ps1 classics load in a way that makes aretemis code injection impossible?
— Reply to this email directly, view it on GitHub https://github.com/bucanero/ArtemisPS3/issues/74, or unsubscribe https://github.com/notifications/unsubscribe-auth/AMXQ3GXIQH7PJQBS4EI77QDXB3JGNANCNFSM6AAAAAAXC7KTAM . You are receiving this because you are subscribed to this thread.Message ID: @.***>
This would make it easier as the current webman mod method of using web browser to disc swap does not work the codes don't stay in memory after codebreaker boots the ps1 game
Is it possible to do this Or Do ps1 classics load in a way that makes aretemis code injection impossible?