Closed ZXRoxas closed 3 years ago
.rap
activation only works if the user account has been activated. (log in with an account, then activate the console for games)
if you don't have a folder /dev_hdd0/home/00000001/exdata/
, then it means the user has not activated the console. Apollo can't activate consoles, so the license activation will fail. If the account is activated, you should see a file /dev_hdd0/home/00000001/exdata/act.dat
I guess I need to add a verification for act.dat
and change the notification message.
Okay, thanks for the response! I will go down the route of activating my console and try this again.
To Whom This May Concern,
I am attempting to import *.rap files from USB 0, but every time I try I get this message: "Files successfully copied to: /dev_hdd0/home/00000001/exdata/, but when I confirm the import, the files aren't there and there is no exdata directory. I've tried creating a new exdata directory and applying permissions in the mmCM File Manager, but nothing seems to be working.
Is this a bug or am I doing something wrong?
I am using a CECHA01 PlayStation 3 with REBUG 4.84.2 DEX Custom Firmware installed and I have confirmed that the files have .rap extensions, NOT .RAP extensions.
Thanks for your help! ZXRyuu