buck-co / save-async

Save Async is BUCK's Unity package designed for asynchronous saving and loading of game data.
MIT License
38 stars 2 forks source link

[Feature Request] Cache loaded data #6

Open TechniPoet opened 4 days ago

TechniPoet commented 4 days ago

Cache loaded data to allow late registered ISavables to instantiate state without creating overhead of a full load.