buddhi1980 / mandelbulber2

Official repository for Mandelbulber v2
GNU General Public License v3.0
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Wished Feature - Multiply Mode for Texture and Color Gradient #772

Open adrianmeyerart opened 4 years ago

adrianmeyerart commented 4 years ago

Hi, it would be very cool to have an option to multiply the color values of a color gradient and a texture in a specific component. Right now they get added to each other.

Example: For luminosity I have a assigned a texture with very fine detail that repeats across the fractal. Now I want to mask that texture pattern by a larger pattern, like a black and white gradient applied with orbit trap.z. If I could multiply them insetad of adding them, this would result in a masking effect. They could also be animated independently from each other. Resulting in very cool effects and possibilies.

vbruhn commented 4 years ago

I have been thinking about a similar approach ... I would like to see the following with the same result as OP:

Regards, Volker