i have just tested this on v2.24 so has been around for a while
render these settings in hybrid mode part of fractal is missing. Increase iterations to make it all appear. Renders correctly in normal mode.
(Found this when looking at Limits, where some strange behavior is happening.)
i have just tested this on v2.24 so has been around for a while render these settings in hybrid mode part of fractal is missing. Increase iterations to make it all appear. Renders correctly in normal mode.
(Found this when looking at Limits, where some strange behavior is happening.)
Mandelbulber settings file
version 2.24
only modified parameters
[main_parameters] ambient_occlusion_enabled true; background_3_colors_enable false; background_color_1 aa00 ff00 ff00; camera -2.17410953583099 -1.25522272575975 -4.34821907166198; camera_distance_to_target 5.02089090303902; camera_rotation -59.9999999999999 60 0; camera_top -0.75 -0.43301270189222 0.5; constant_DE_threshold true; DE_thresh 1.953125e-05; flight_last_to_render 0; formula_1 601; formula_stop_iteration_1 7; glow_enabled false; hybrid_fractal_enable true; image_height 800; image_proportion 1; keyframe_last_to_render 0; mat1_fractal_coloring_aux_color_scale1 0; mat1_fractal_coloring_extra_color_options_false true; mat1_fractal_coloring_rad_div_de_scale1 0; mat1_is_defined true; mat1_specular_metallic 1; N 43; view_distance_max 13.5920798833094; [fractal_1] transf_function_enabledCx false; transf_offset_001 0 0 2.1;