I have created a Gameboy Test Cartridge for the Gameboy Color. While testing the ROM on all of the different Analogue Pocket cores, I discovered that these two cores play the opposite audio channels than what is expected.
Core version used: v1.0.7
Cores affected: GB and GBC
Here's my test ROM so you can experiment and see for yourself:
Stereo Tester.zip
Oh yeah, they are! I tested using Flamethrower in Pokémon Crystal :D
I also found the cause, a mix-up in the code (#41). If you don't want to wait until budude releases a new version, I compiled packages including this fix here.
I have created a Gameboy Test Cartridge for the Gameboy Color. While testing the ROM on all of the different Analogue Pocket cores, I discovered that these two cores play the opposite audio channels than what is expected.
Core version used: v1.0.7 Cores affected: GB and GBC
Here's my test ROM so you can experiment and see for yourself: Stereo Tester.zip