At the moment it's not in the race file (because either it's entered manually when running the race, or it's inferred from the SVG file because currently racetrack length == SVG path length (but see #195 which will force this).
It's not a bug yet, but it would be if the race/game mechanics were more precise, because currently there's no sensible way to calculate how much fuel, etc., is needed (maybe that's a good thing though!).
At the moment it's not in the race file (because either it's entered manually when running the race, or it's inferred from the SVG file because currently racetrack length == SVG path length (but see #195 which will force this).
It's not a bug yet, but it would be if the race/game mechanics were more precise, because currently there's no sensible way to calculate how much fuel, etc., is needed (maybe that's a good thing though!).