buidl-labs / foamviz

Central repository containing data visualizations over FOAM's TCR Data
http://foamviz.surge.sh/
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Build(deps): Bump deck.gl from 7.3.15 to 8.4.0 #160

Closed dependabot-preview[bot] closed 3 years ago

dependabot-preview[bot] commented 3 years ago

Bumps deck.gl from 7.3.15 to 8.4.0.

Changelog

Sourced from deck.gl's changelog.

Change Log

All notable changes to deck.gl will be documented in this file.

For a human readable version, visit https://deck.gl/#/documentation/overview/upgrade-guide

deck.gl v8.4

deck.gl v8.4 Prereleases

deck.gl [8.4.0-beta.3] - Jan 28 2021

  • Fix SunLight calculation bugs (#5393)
  • Make sure layer context is reset even if a layer throws during update (#5389)

deck.gl [8.4.0-beta.2] - Jan 27 2021

  • Pass isHovering to getCursor (#5386)
  • Add onInteractionStateChange callback (#5385)
  • Expose EventManager recognizer options (#5384)
  • MVT Binary data support (#5332)
  • core: support compressed textures (#5381)
  • Improve ColumnLayer perf when used without extrusion or stroke (#5380)
  • Fix S2Layer handling of coordinates across the antimeridian (#5378)
  • Fix OrthographicController with flipY: false (#5379)
  • Fix H3HexagonLayer lighting (#5377)
  • feature(core): Add pixel picking to BitmapLayer (#5341)
  • Add prop to specify winding direction in SolidPolygonLayer (#5376)

deck.gl [8.4.0-beta.1] - Jan 22 2021

  • Bump luma.gl to 8.4.0-beta (#5374)
  • SolidPolygonLayer basic winding order check and winding order enforcement (#5223)
  • Fix HeatmapLayer update racing condition (#5368)
  • Controller inertia (3/3): add inertia option to controllers (#5350)
  • Controller inertia (2/3): maintain correct interaction state in controller (#5371)
  • Clean up ViewState classes (#5348)

... (truncated)

Commits


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dependabot-preview[bot] commented 3 years ago

Superseded by #165.