Closed devshgraphicsprogramming closed 4 years ago
Take ~anywhere from 1 to 3~ a multichannel EXR file + 3x3 camera rotation&scale matrix as input:
NOTE: The normals need to be transformed (because most software outputs world-space normals) according to a 3x3 camera rotation matrix (9 floats)
Run the denoiser and output a single-layer HDR EXR file.
Make sure the denoiser does not fuck with high-quality high-sample converged reference renders (doesn't make a good thing worse by trying to help).
I attach input files.
Suspended for now (needs multichannel OpenEXR to work)
Actually a nice upgrade would be to take a .txt list of files as input as well
.txt
Here are the multichannel renders
https://github.com/buildaworldnet/IrrlichtBAW/raw/optix_raytrace/examples_tests/media/mitsuba/daily_pt_reference_renders.zip
stub is done
Take ~anywhere from 1 to 3~ a multichannel EXR file + 3x3 camera rotation&scale matrix as input:
NOTE: The normals need to be transformed (because most software outputs world-space normals) according to a 3x3 camera rotation matrix (9 floats)
Run the denoiser and output a single-layer HDR EXR file.
Make sure the denoiser does not fuck with high-quality high-sample converged reference renders (doesn't make a good thing worse by trying to help).
I attach input files.