Closed devshgraphicsprogramming closed 3 years ago
I added SDL2 submodule to 3rdparty.
Cmake will need touching up to add it as a dependency of Irrlicht
target
Here's a list of resources on SDL2 and Vulkan: https://docs.tizen.org/application/native/guides/graphics/vulkan https://github.com/Z80Fan/VulkanDemos https://sopyer.github.io/b/post/minimal-vulkan-sample/ https://www.gamedev.net/forums/topic/699117-vulkan-with-sdl2-getting-started/
I also included volk
no need to make it a dependency, you can use it in header-only-mode
why did you copy my commit and not merge my branch, this is a recipe for conflicts when merging
I have just two questions:
vkGetInstanceProcAddr
becoming an undefined reference.3rdparty
) instead of glfw, really don't want to add glfw as a dependendency