buildaworldnet / IrrlichtBAW

Build A World fork of Irrlicht
http://www.buildaworld.net
Apache License 2.0
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PCH and RelWithDebInfo #478

Closed Przemog1 closed 4 years ago

devshgraphicsprogramming commented 4 years ago

nuke this file from the repo https://github.com/Przemog1/IrrlichtBAW/blob/shader_pipeline/cmake/add_pch.cmake

devshgraphicsprogramming commented 4 years ago

I guess then that we don't need all my old *_pch.h and pch.h headers that I've curated by hand all these years?

devshgraphicsprogramming commented 4 years ago

Also get rid of the IrrlichtServer target, we haven't linked anything with that in months, and I'm working on making the OpenGL functions be loaded from the .dll/.so at runtime so that we can handle a failure of GPU acceleration nicely in server applications.

devshgraphicsprogramming commented 4 years ago

let me know when both PCH and RelWtihDebInfo work on MSVC, then I can merge

devshgraphicsprogramming commented 4 years ago

Ok I guess you're at the stage where you can test this with Clang, MingGW or Linux Clang/GCC

devshgraphicsprogramming commented 4 years ago

open this PR against criss' mitsuba branch

Przemog1 commented 4 years ago

I'll clean it up

devshgraphicsprogramming commented 4 years ago

can this get merged into criss' branch instead?