buildaworldnet / IrrlichtBAW

Build A World fork of Irrlicht
http://www.buildaworld.net
Apache License 2.0
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LRU cache #487

Closed Hazardu closed 3 years ago

devshgraphicsprogramming commented 4 years ago

Does this work and has it been actually tested?

devshgraphicsprogramming commented 3 years ago

can you merge shader_pipeline into your branch so the diff is not insane?

Hazardu commented 3 years ago

@devshgraphicsprogramming could you assist me with assigning the proper parameters for allocator's constructor in CFixedCapacityDoublyLinkedList.h?